I am a Bachelor of Games Development Graduate from the University of Technology Sydney. I specialise in programming for the Godot and Unity game engines, with an emphasis on positive user experience and technical art!Learn more about me
Here is my showreel, showing a quick look at my released projects!
Here are a few of my personal favourite projects. Check out more on the Projects page!
This multiplayer game published by Team Stingray on Steam. It was showcased at the UTS Tech Fest 2024 Student Showcase, where it won Best Game in Game Design Studio 1.
A frantic puzzle game developed over the course of 48 hours. It was created for the Pixel Pasture 2024 Game Jam, achieving an overall 3rd place, with the highest overall public vote.
This game was created by myself and other members of Team Stingray for the Game Design Methodologies subject, where it was presented at 2023 SXSW Sydney Games Festival Main Showcase.